Call for Presentations will open in Spring.
The application to submit a proposal to present at the 2019 California STEAM Symposium will open in the Spring.
Sign up to learn more about the STEAM Symposium at bit.ly/STEAMSignUp
Last Year's (2018) Thematic StrandsOur Shared STEAM Future: Driving Impact Tomorrow Through Education Today: From local solutions to global challenges, imaginative problem-solving is at the core of STEAM education. This strand will explore the potential for STEAM education to address public good, civic engagement, workforce development, and other shared goals to benefit future generations.Sustaining the STEAM Teaching and Leadership Pipeline: The future of STEAM lies in the hands of educators, whether new to the field as pre-service teachers, policy-influencing administrators, or professional learning veterans. This strand looks at how innovative curricula, pedagogy, technology, communities of practice, labor-management collaboration and other key elements support preparation, professional development, and STEAM educator retention.Empowering All Stakeholders to Enhance STEAM Education: Partnerships and community involvement connect learning beyond the K-12 classroom and elevate diverse voices. Through the lens of partners in early and higher education, informal and expanded learning, non-profit and industry, student voice, and parent engagement, this strand shows how inclusive team efforts help STEAM education thrive.Essential Conditions for 21st-Century STEAM Teaching and Learning: Innovative learning environments promote inquiry and facilitate collaboration, critical thinking, communication, and creativity to help meet the needs of a variety of learners. STEAM learning environments that are student-centered require flexibility and accessibility for various types of learning, including project-based and Social-Emotional Learning, outdoor learning, modernized technology, and personalized instruction.Educators can support our diverse student population to succeed by designing instruction to foster a positive classroom environment where all learners are engaged and able to express what they know. Hear educators and facilities professionals share promising practices that cultivate success through their physical and conceptual structures.The Power of STEAM Across Grades and Disciplines: This strand highlights innovative courses, projects, principles, and activities that integrate disciplines within and beyond STEAM, promote student engagement, and activate deeper learning. Presentations will share successful standards implementation that crosses multiple subject areas and highlights the connected complexity in each of the STEAM fields. Content will also examine examples of computer science and career technical education which are mindful of equity and access for all students while bringing coherence to their learning experience.From STEM to STEAM: Exploring Opportunity in Arts Integration: Innovation in engineering, architecture, medicine, media, and artistic expression begins with visions of what could be realized. Through a combination of disciplinary knowledge, skill, and understanding of human cultures and aesthetics, arts integration pushes the boundaries of STEM while embracing student capacity for creativity, self-expression, and dreaming big.Integrating Environmental and Media Literacies in STEAM Disciplines: The environment provides engaging and relevant context for learning and applying STEAM content and skills. California's Environmental Principles and Concepts, integrated in the California Science Framework, inform this approach. Connecting teachers and students in the digital world through media meets learners where they are while promoting healthy engagement and productive collaboration.Building environmental and media literacies (whether as separate or combined approaches) while designing solutions to real-world challenges is an effective strategy to deliver standards-based instruction, develop civic skills, and inspire STEAM careers.
Content Pathways:- Equity and Access for All in STEAM- Discipline Deep Dive (within S, T, E, or M)- Makers and Makerspaces- Early Learning- Career Technical Education- English Language Learning and Development- Making Standards Come Alive- Welcoming Non-STEAM Specialists
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